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Game Store Software

Comparison

The best POS for a video game store in 2026

Published October 12, 2026

Disclosure: we make Game Store Software, one of the systems below. Every fact about the others comes from the vendor's own pages, linked in the price table and on each comparison page, with the date we checked.

A video game store isn't a typical shop. The same game sells at three prices depending on whether it's loose, complete in box or sealed. Half the stock comes in over the counter as trade-ins. More and more of the shelf is Pokémon and Magic singles. A POS that gets those right saves hours a week; one that doesn't turns into workarounds.

What to judge a POS on

  1. Trade-ins. Can staff make a consistent offer in cash and store credit, quickly, without a calculator?
  2. Prices by condition. Are loose, complete and new separate items with their own tag and shelf price?
  3. Trading cards. Singles by condition, graded slabs by cert number, and bulk bought by count.
  4. Payments. In Canada, Interac and cards on the same reader, and tax by province.
  5. An online store on the same stock. So you never sell online what just sold at the counter.
  6. Price, all in. The monthly fee, plus any platform it needs underneath and what it takes from each sale.

The options

Game Store Software (ours)

Built for video game and trading card stores: trade-ins with your own price bands, a separate item for every condition, cards and graded slabs, and an online store on the same stock. Canada first, with Interac and provincial tax built in. See POS software for video game stores. Fits: independent game and card stores in Canada. Check: it's new, and the interface is English only for now.

BinderPOS

A point of sale and website for trading card game stores, now part of TCGplayer, running on Shopify. Fits: card-first stores that already run Shopify and sell through TCGplayer in the US. Check: by its own description, every feature needs an active Shopify account. More in our BinderPOS comparison.

Lightspeed Retail

A capable general retail POS with built-in ecommerce. Fits: stores where games are one department among many. Check: how you'd handle trade-ins and condition pricing; it's a general system. More in our Lightspeed comparison.

Square for Retail

A general retail POS with a free plan and an online store builder on every plan. Fits: a new store keeping costs low while it finds its feet. Check: the per-sale card rate on the free plan, and how trade-ins would work.

Shopify POS

Shopify's in-person selling, with POS Pro for full retail features per location, on top of a Shopify plan. Fits: stores whose online sales lead and already run on Shopify. Check: the total of the Shopify plan plus POS Pro per location.

So which is best?

For a store that sells mostly trading cards and leans on TCGplayer, BinderPOS is built for exactly that. For a general shop with a games corner, a general POS may cover more. For an independent video game store, especially one that buys over the counter every day and sells cards too, a system built around trade-ins and conditions will save the most time. That's why we built ours. Compare the plans and pricing below against the others.

Published prices

ProductPlans
Game Store Software (ours)Starter $79 · Pro $149 / month, CAD
BinderPOS
Lightspeed Retail
  • Basic: $89 USD per month (annual billing advertised as saving up to 18%) [source]
  • Core: $149 USD per month (annual billing advertised as saving up to 18%) [source]
  • Plus: $289 USD per month (annual billing advertised as saving up to 18%) [source]
Square for Retail
  • Free: $0 per month (Canadian pricing page) [source]
  • Plus: $79 per month per location (Canadian pricing page) [source]
  • Premium: Custom pricing [source]
Shopify POS
  • Basic (Shopify plan): $49 CAD per month [source]
  • POS Pro (add-on): + $119 CAD per month per location, billed yearly [source]

Facts checked October 12, 2026. Spot something out of date? Tell us. →

Questions

What does a video game store need that other shops don't?

Several prices for the same title (loose, complete, new), a trade-in counter that makes consistent offers in cash and store credit, and, for most stores now, trading cards by condition and graded slabs by cert number.

Can a general retail POS work for a game store?

Yes, many stores run on one. The cost is in the workarounds, usually for trade-ins and for pricing the same game in different conditions, so check how each system handles those before you switch.

Who wrote this comparison?

We make Game Store Software, one of the five options, so weigh it accordingly. Every fact about the others links to the vendor's own page and shows the date we checked it.

30-day free trial. No card needed. For stores in Canada.

Running a store in the US? Join US early access