Alternative
A SortSwift alternative with a till, trade-ins and video games included
| Game Store Software | SortSwift | |
|---|---|---|
| Price with a till | $79 (Starter) or $149 (Pro), CAD. US stores: US$79 or US$149 | POS and kiosk start on Core at $249 USD a month [source] |
| Buying from customers | Trade-ins for games and cards with your own price bands, cash or store credit, bulk by count, graded cards by cert number | Buylist system from the Online bundle ($219 USD a month) [source] |
| Fee on online sales | No platform commission. Card processing fees apply. | 0% on POS and synced marketplace sales; 2% of each storefront order [source] |
| Card scanning and marketplace sync | Barcode and graded-cert scanning, no card-image scanning or marketplace sync. Market values for cards and games by condition. | Unlimited lower-accuracy scans on every plan; paid plans add high-accuracy scans and marketplace sync slots [source] |
| What it's built around | Video games, consoles and trading cards in one store | Trading card inventory, pricing and marketplace selling [source] |
- SortSwift Entry: $0 per month (5,000 items, 1 game auto-priced) [source]
- SortSwift Starter: $99 USD per month (unlimited items, 3 games) [source]
- SortSwift Online: $219 USD per month (adds the buylist system) [source]
- SortSwift Core: $249 USD per month (adds POS and kiosk) [source]
- SortSwift Core Max: $499 USD per month (unlimited games, syncs and scans) [source]
Facts checked October 21, 2026. Spot something out of date? Tell us. →
SortSwift is inventory, card scanning, auto-pricing and marketplace syncing for trading card sellers, sold in nine monthly bundles starting with a free plan. The buylist arrives on the Online bundle and the POS on Core. The facts above come from its own pricing page, linked, with the date we checked.
When a store looks for something else
- You run a counter, not just an inventory. Here the till, trade-ins and your online store come with every plan. On SortSwift, the POS starts on the Core bundle, priced in the table above.
- You sell video games and consoles too. Loose, complete and sealed copies are separate items with their own prices, alongside trading cards and graded slabs.
- You don't want a fee on your web orders. We take no commission on online sales; SortSwift charges 2% of each storefront order.
- You're in Canada. Interac and cards on the same readers, provincial sales tax, and prices in Canadian dollars.
When SortSwift may suit you better
If your business is mostly scanning, pricing and listing large volumes of cards across marketplaces, SortSwift's scanning and sync slots are built for exactly that, and we don't offer either.
Switching
Bring your stock across from a spreadsheet export. See switching to Game Store Software, compare plans and pricing, or read our SortSwift review.
Questions
How much does SortSwift cost?
Its pricing page (October 2026) lists nine monthly bundles, from a free Entry plan up to Core Max. The buylist starts on the Online bundle and POS and kiosk on Core; the table above has the prices.
Does Game Store Software include a POS and trade-ins on every plan?
Yes. Starter ($79 a month) includes the POS, trade-ins and your website for one location.
Does Game Store Software scan cards from a photo?
No. Items are tagged and scanned by barcode, and graded slabs by cert number. If photo scanning a large bulk collection is your main job, SortSwift is built for that.
Can I bring my inventory across from SortSwift?
Yes. Export your inventory to a spreadsheet and import it as opening stock. Rows are matched to the catalog by barcode or by title and set, and anything else comes in as your own item.
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