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Game Store Software

Trading cards

Singles, graded slabs and sealed, in one system

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Card shops live on three kinds of stock that need different handling, and most POS systems only manage one of them well.

Raw singles by condition

Each card is stocked in the conditions you buy and sell: NM, LP, MP, HP and DMG, each priced as a share of market value you control. Find a card by set and number ("base set 4/102") as easily as by name.

Graded slabs, one by one

A PSA 10 isn't interchangeable with another PSA 10. Each slab is its own record with grader, grade, cert number, its own price and photos. Scanning the cert adds that exact slab to a sale; a duplicate cert is refused at intake.

Sealed product

Booster boxes, ETBs and packs scan by UPC like any new product, and can be ordered from distributors on purchase orders.

Buying cards

Card trade-ins can use their own price bands, since card buy rates usually differ from games. Bulk is priced by count times your rate per rarity. Graded cards need the grader and cert number at intake.

Questions

Which games are supported?

Any card game in the market data, including Pokémon, Magic, Yu-Gi-Oh, One Piece, Lorcana and sports cards. Card conditions (NM, LP, MP, HP, DMG) are set per store.

How do graded cards work?

Each slab is tracked individually with its grader (PSA, BGS, CGC, SGC or TAG), grade and cert number. Scanning the cert adds that exact slab to a sale.

Can I buy bulk?

Yes. Set rates per rarity bucket (for example commons per thousand) and enter counts; the offer is calculated for you.

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